Clash of Clans'te Tekrar Oynatma Hatası Klan Savaşlarında Kafa Karışıklığına Neden Oluyor
Clan Wars in Clash of Clans are all about precision, where every star matters. Recently, however, players have encountered a strange replay bug that has caused widespread confusion. In some cases, a successful 100% destruction attack correctly awards three stars on the War Map, but the replay tells a completely different story—showing troops failing before achieving victory.
Supercell has now officially confirmed that this issue is caused by a synchronization error affecting Clan War replays.
What Is the Clan War Replay Bug?
The problem lies in how replays are generated. Instead of recording actual video footage, Clash of Clans stores player actions—such as troop placements and inputs—and then recreates the battle through simulation.
Currently, that simulation can break, resulting in a mismatch between what actually happened and what is shown in the replay. This desynchronization leads to situations where a winning attack appears as a failed attempt when viewed afterward.
What Causes the Issue?
According to Supercell, the bug is linked to temporary power boosts used during attacks. These include:
- Power Potions (boost troop levels)
- Power Pancakes (event-based boosts)
- Mighty Morsels (increase Hero Equipment levels)
The replay system appears to ignore these boosted stats during simulation. While the actual battle benefits from increased damage and health, the replay calculates troop performance using base stats, causing units to appear weaker and fail earlier.
Does It Affect Results?
Despite the misleading visuals, the actual outcome of battles remains accurate. The War Map, Battle Log, and star counts all reflect the correct results. If a three-star victory is recorded during the attack, it is properly counted for the clan.
The issue is purely visual, but it has led to confusion within clans, especially when replays seem to contradict the final score.
Fix in Progress
Supercell has confirmed that a fix is currently in development. Since the issue is tied to how the game engine handles battle simulations, resolving it may require a maintenance update or a mandatory patch.
Until then, players are advised to rely on the War Map for accurate results, as replays may not correctly represent what actually happened during the attack.
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